


Many times I've given my Mercenary a hand-me-down Lore. The one disadvantage of this is that these can only be passed down to other Barbarians or Druids. Everyone uses Mana to some small extent, and most early/mid level classes struggle with mana management to one extent to another.īarbarians and Druids should take a little time to find two-socketed Barbarian Helms or Druid Pelts with desirable +ability bonuses, as these bonuses will be retained when the helm turns into a Runeword. Everyone can use +Skills, particularly early on where gaining skill points represents big leaps forward in power. Lore is a great example of what a great leveling Runeword should be: helpful to everyone, regardless of class.

This next section will discuss what classes and specs can make the most out of Lore, and whether you should consider using Lore with your Mercenary follower, what base items to consider, and where to acquire Runes.īest Classes and Specs for the Lore Runeword Runewords vary on their suitability for different classes and specs, as well as utility for the various Mercenaries. There aren't any great alternatives among Helm Runewords until level 51 at the earliest. This will carry you through midgame before better options become more readily available. Honestly, the only bad thing to say about this helm is that it has a limited lifespan, but you also may find yourself remaking this many times as you level into more protective hats. With easy-to-acquire Runes and some other nice features, it's a great helm that you may find yourself re-making in a higher-level hat as you level higher. Lore is one of the earliest and easiest Runewords, and it's a popular leveling Runeword for its +1 to All Skills trait.
